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3D MapEditor

Type of Program: Game Map Editor
Supported Platforms: Windows 95/98/2000
Authors Name: Cordier Frédéric
Version: 2.30
Price: $9.50
Installed Size: 6MB
When you want to design 3D games, at one time or another you
will also need a good Editor to create Levels, Worlds or Maps in. Creating
Levels and Maps for your 3D game is only half the fun but you also want an
Editor that is easy to use and still be able to get the job done. Enter 3D
MapEditor.
3D MapEditor is a really nice tool that helps in the creation of 3D worlds for
games (most notably for use in Dark Basic). With this program you can create 3D
Spheres, Cubes and Boxes, as well as use it for creating/adding Light sources
(up to 256) plus you can set its Ambient sources to your Worlds just about any
way you want! Now, of course when you add primitives such as a Cube you can move
it, resize it and scale it. If that’s not enough you could always add DirectX
Objects that you’ve created in other programs. When you think you have the World
just the way you like why not add some 3D Sound to it? Adding walls, corridors,
Lights, Sound or DirectX Objects with 3D MapEditor is not a problem. Go ahead
and create that next great World for others to traverse in.
Here’s how 3D MapEditor works (as in a simple demonstration): start by adding a
Plain for your walls, add some texture to those walls, scale or stretch the
texture to your liking, add some Objects (.X format) and if you wish, continue
to create a World all your own for placement into your 3D game. You can place
Fog elements using 3D MapEditor, water zones, sound zones and a host of other
entities and if you are using Dark Basic (other than the Pro version), then 3D
MapEditor can create all the source code needed to be placed right inside your
code!
What I really enjoyed about 3D MapEditor was the ability for collision detection
within any World I created, not to mention a host of other great features! Once
your World is created you can "Fly" around or "Walk" (Action Mode), around it to
see just how well it would look in your actual 3D game!
PROS: A very low cost way to create Worlds, is fairly easy to work with
and gives you a multitude of options for creating Worlds unique to your game
designs in an almost point and click fashion. It is an added aid for Dark Basic
users giving them a complete wrapper for Levels and Worlds that are easy to
insert within the compiler.
CONS: Tested on a Windows 2000 machine at times it felt sluggish and
would crash when trying to adjust some Properties of Objects and/or entities. To
be fair, the author is rapidly working on these fixes and you should be able to
look for greater things coming for 3D MapEditor.
Bottom line: the Pros out weigh the Cons and although 3D MapEditor is a work in
progress at this time, it is still very much usable and the author is improving
it even as this review is being written. Soon it will be compatible with Dark
Basic Pro and most bugs should be worked out. Even though this program is geared
for Dark Basic users (that’s a perk for Dark Basic owners), if you have other
programs that need or can use Maps than by all means go ahead and see if 3D
MapEditor doesn’t help you in creating some great looking Maps!
Performance

User Friendly

Cost 
Ease of Installation 
Support 
Reviewed by Robert Hall
Purchases can be made online from
their Web site.
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